Mythical figurine company enters the metaverse to make NFTs more accessible

Mythical figurine company enters the metaverse to make NFTs more accessible

Today, its owners, Andres and Tomas Stanislavsky continue their mission and seek to evolve their father’s legacy through Blockchain technology.

“Despite its rapid growth, this industry still has great problems to solve to achieve its massive adoption, mainly because the great mass of potential retail buyers still do not see the point of having their first NFT, since most of these lack utility and that is why its sales are still concentrated in large financial investment groups,” explained its CEO, Andrés Stanislavsky.

They created Cromy.io to democratize access to NFTs and, as they said, they made them more accessible and useful by combining Storytelling and Gamification through NFT Experiences and Mini-games in our solution.

This dynamic known as Collect&Play-to-earn consists of carrying out challenges of the different collections of the platform, where users can unlock rewards (in English “rewards”) and unique content, at the same time that by completing the entire collection they agree to participate for Jackpots accumulated.

Tomas, CMO of Cromy.io, added: “We decided to carry out this project not only because we very clearly identified a big problem in the industry, but also because we understood that this is the best way to pay tribute to our father, since the blockchain It is a technology capable of enduring its vision beyond us, while offering a proposal that not only entertains but also offers the possibility of obtaining benefits for playing and having fun”.

The founders of Cromy.io maintain that their goal is to promote access to crypto-collectibles through their Cromyverse platform, a decentralized multiverse that connects with different metaverses and marketplaces.

Source: Ambito

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